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Re-drawing the world

Many visions of the town – past, present, future – brought together in a game of Southend

  • Play the Web We Want - 4 new games!

    More than 150 people made drawings to generate a collective vision for a better networked society

    View images of people drawing and playing games here

    Before the Web We Want Festival
    , 29-30th November at London’s Southbank Centre, we set the scene with 2 taster games. (It works best in Chrome- turn up the volume and click on the play button on the LH side).

    » Play Decentralise the Things  Your mission is to live a rich life – explore, meet, create and exchange life-giving things (images, delicious local vegetables) with others. At the same time you must maintain your privacy by attending a cryptoparty… and watch out for those terms and conditions!

    » Play Data-body Building
      Collect as many good experiences as you can – but be careful; the world is watching. Cookies and CCTV cameras will make your data-body bigger.

    The extraordinary drawings of avatars, obstacles and rewards, by participants in the 2 day game jam have inspired two new game levels, made within the free open source game-building game Play Your Place.

    » Play If You Go Down to the Web -  Find tools that help you to keep things private when you want them to be – then join the private party in the forest.

    » Play Bubbles – Make it through the distracted commuters! They’re checking their email, replying to texts, planning routes, watching movies, refreshing Twitter… but you can dodge ‘em all, right?

    Anyone can now go online at home, school and work,
    to create, remix and share games about the future of the web using their own and others’ drawings. Or they can make their own games from scratch

    http://www.playyourplace.co.uk/www

    More about Play Your Place – Play the Web We Want

    Ruth talks more about the ideas behind the project on the » Southbank Centre blog

    Play the Web We Want is a Furtherfield project, commissioned by Southbank Centre, based on an open game artwork by Ruth Catlow and Dr Mary Flanagan in which social drawing activities form the basis of computer platform games about people’s aspirations for particular places in the world.

    Thanks and respect to all those visitors who contributed their drawings and to James Cowdery and Tammy Daly at Southbank Centre.

    Artistic Direction by Ruth Catlow of Furtherfield. Game Design by Holly Gramazio. Drawings for Decentralize the Things, and Data-body Building by Dave Miller. Sounds by Stuart Bowditch. Music by MilkPlus. Play Your Place game-building software created with Soda. Furtherfield crew: Sara Mesquita, Claire Nyquist, Sophie Rogers, Markus Soukup & Ronan Tuite.

  • Peer to peer futures at Alt-cph 14 Assemble

    Furtherfield has brought Play Your Place to Alt_cph Assemble Open Art Fair in Copenhagen. Visitors are drawing for a game where everything is decided and organized between peers. No state, no corporations. It’s down to us.

    We have to deal with

    • global epidemic
    • waste everywhere
    • everything we could ever want
    • no more electricity

    10th-13th Sept they set the themes, and their ideas shape the game designs.

    Their drawings will form the building blocks of the game – avatars, background settings, obstacles, rewards etc

    See the latest drawings here https://www.flickr.com/photos/localplay/sets/72157647313916552/

    http://www.playyourplace.co.uk/sandbox

     Alt_cph Assemble

    Play Your Place is an ongoing open artwork based on a collaboration between Ruth Catlow and Mary Flanagan in which social drawing activities with local residents form the basis of computer platform games about the locality.

    Thanks and respect to Carl Martin Faurby at Atl_cph and Sara Mesquita for her work.

  • Play South Westminster - British Folk Art at Tate Britain July '14

    Games designed by the local community of South Westminster help show what matters most to them in their local area.

    You can still play and remix 5 game levels developed with residents of South Westminster at the SouthWestFest Gala Day 28 June. They set the themes, and their ideas shaped the game designs. Their drawings form the building blocks of the game – avatars, background settings, obstacles, rewards etc.

    The games

    • ‘What Will You Save?’ in which you choose what matters most to you – dogs, community spirit, public services, or the simple pleasures of a sunny day?
    • ‘Dog Snog’ – find a dog a loving home.
    • Now that Boris has closed the London firestations you have to douse the blazing fires across Westminster yourself in ‘On Fire, Oh No!’
    • Play ‘Cash Grab’ and kill the spirit of community.
    • Your mission is to enjoy eternal sunshine in Pimlico by evading threats in ‘Save the Day!’


    Anyone can now go online at home, school and work, to create, remix and share games about South Westminster using the free online game-building site.

    http://www.playyourplace.co.uk/playsouthwestminster

    See and hear the people behind the games: coppers, firemen, students, churchgoers, dog lovers, futurologists, parents, inventors etc. aged 5-75 (at a guess) in a film by Pete Gomes

    More about Play Your Place – Play South Westminster

    Play Your Place is an ongoing open artwork based on a collaboration between Ruth Catlow and Mary Flanagan in which social drawing activities with local residents form the basis of computer platform games about the locality.

    Thanks and respect to the people of South Westminster. Artistic Direction by Ruth Catlow of Furtherfield. Game Design by Holly Gramazio. Film Direction by Pete Gomes. Sounds by Stuart Bowditch. Music by MilkPlus. Play Your Place game-building software created with Soda

    Exhibited 5-6 July alongside the ‘British Folk Art’ exhibition at Tate Britain.

    Play South Westminster is a collaboration with the Regeneration Community Partnerships programme at Tate Britain, and Peabody Housing Trust, celebrating SouthWestFest, a two week festival for the community of South Westminster and the British Folk Art exhibition at Tate Britain.

  • Play game levels for a more bike-friendy Southend

    15 people jammed these game for a more bike-friendy Southend

    Winning Level: Cycling for Everyone
    Entry Level: Transformation of Transportation for a Cycling Nation
    It gets tricky: Traffic Hell
    Oh dear: FLOOD!
    Game over: THE END.

    [Chrome gives the best play experience]

     

    VIEW video samples of gameplay here

    Gamelevel -Traffic Hell - Screenshot

    Game levels created by Lola With Traffic light innovation by LHT and Drawings by Damien, florence, Hatgeogart, isabell, Kiki, KrithikaRomana, lola, LHT & StuartB. Jan’14

  • After a Summer of hard play in Southend...

    The Cat and Karlos. Drawing made by Rowan at Southend High School for Girls Centenary Fair.

    Do Southenders have the imagination, insights and local knowledge to make this town thrive?

    We know they do!

    People have come together since the Spring ’13 to experiment, play, imagine and debate the future of this town. They have helped to shape the process too. We are starting to see shared visions (of utopia and catastrophe), full of local flavour alongside ideas for ingenious local ventures that could make life work better for more people in the neighbourhood.

    NOW the new game release is out… if you like thinking about how to change the world, drawing, gaming or inventing Play Southend is for you!

    You can make and play brilliant game levels, for free, from home about your home town by going online here. Tutorials, video game samples and guides are available for download. We can’t wait to play your new games.

    Read on for more about upcoming events, prizes and ideas.

    COMING UP THIS AUTUMN


    Play Your Place Game CommissionOpportunity for Game designers and artists

    Send in your ideas by 10th October for brilliant games for the chance to win £500
    http://localplay.org.uk/blog/opportunity-play-your-place-game-commission/


    Play Southend – draw, make, play event- 11th-12th October

    Sign up for all or part of this popular two day game drawing and building event for Southenders of all ages.
    1.30-5.30pm Friday 11th and Saturday at the T.A.P. screening room

    What people said last time…

    “love the whole concept… and it was open enough to include any ideas”. ” Truly excellent!… great conversation and debate”. “It was creative, easy to understand and to get ideas flowing”.

    Open to all aged 7-110 years old (children accompanied by adults). Share your ideas about your hometown and work together to draw and build games that describe a place you care about. Non drawers and non gamers welcome- we all work together so everyone’s presence contributes to the vision.
    Bring your own laptops if you have them.
    See photos from the last event
    …and play one of the games created – One Stan Army
    RSVP and contact if you have any questions localplay@gmail.com


    Play Southend Prizes for Schools

    As part of the BIG DRAW festival we are offering 2 prizes for the best Play Southend games coming out of Southend Schools.
    Prize winning games will have great ideas for local change, artistry, local flavour and be fun to play.

    We are offering 2 prizes of £250 and £150 for the School attended by the winning pupils.Student councils will decide how the prizes should be best awarded to best help digital creativity thrive in their schools.

    Send your nominations to localplay@gmail.com by October 31st 2013

    Prizes announced November 15th 2013

    Teachers’ and Community Leaders’ Checklist  – Download and run brilliant sessions with your classes and groups
    get in touch if you would like some help getting set up localplay@gmail.com


     HIGHLIGHTING THE EVENTS OF THE SUMMER

     

    This July over 300 people made drawings and shared their ideas at Village Green. Watch the Video of  Village Green here

    On 14th September many people created a human drawing engine and wrote micro stories at Southend High School for Girls Centenary Fair.

    View photos of over 1000 people with our beach cutout conversation capture on Southend high street, seafront and arts events.

    Over 12 schools and community groups helped to shape the development of the Play Southend project.
    You can see the full list here http://localplay.org.uk/workshops/

    Teachers, community leaders, children and parents have shaped this process. Now that the software is finished return to the game, see what you have helped to create.


    AND FINALLY
    Please tell us about any activities that you run for Play Southend- we would like to bring attention to your work and play!

    Thankyou!

    Ruth, Mary and the Play Southend crew.

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This work by Local Play (based on a collaboration between Ruth Catlow and Dr Mary
Flanagan) is licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License

The free software, that enables anyone to draw, make and play their own platform game levels, developed with Soda was first published to Github October 2013