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Play the Web We Want – 4 new games!

More than 150 people made drawings to generate a collective vision for a better networked society View images of people drawing and playing games here Before the Web We Want Festival, 29-30th November at London’s Southbank Centre, we set the scene with 2 taster games. (It works best in Chrome- turn up the volume and [...]


Play South Westminster – British Folk Art at Tate Britain July ’14

Games designed by the local community of South Westminster help show what matters most to them in their local area. You can still play and remix 5 game levels developed with residents of South Westminster at the SouthWestFest Gala Day 28 June. They set the themes, and their ideas shaped the game designs. Their drawings [...]

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Play South Westminster – Summer 2014

Play South Westminster is an online platform game for anyone to draw and play the future of the neighbourhood. * Join us at SouthWest Fest … to share your ideas, stories, noises and drawings Southwest Fest Gala Day St George’s Square Garden, Garden, SW1V 3QW Find us next to the digi van. Saturday 28th June [...]

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This is you by Damien

Play game levels for a more bike-friendy Southend

15 people jammed these game for a more bike-friendy Southend Winning Level: Cycling for Everyone Entry Level: Transformation of Transportation for a Cycling Nation It gets tricky: Traffic Hell Oh dear: FLOOD! Game over: THE END. [Chrome gives the best play experience]   VIEW video samples of gameplay here Game levels created by Lola With [...]

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After a Summer of hard play in Southend…

The Cat and Karlos. Drawing made by Rowan at Southend High School for Girls Centenary Fair. Do Southenders have the imagination, insights and local knowledge to make this town thrive? We know they do! People have come together since the Spring ’13 to experiment, play, imagine and debate the future of this town. They have [...]

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FREE game art workshop only for Southend-based artists

What? An afternoon for up to 10 Southend artists as part of Play Southend, an event-based and online art project that invites the public to build a collaborative platform game about the future of their hometown. What will happen? You will learn about the project, work with artists Mary Flanagan and Ruth Catlow, create drawings [...]

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Public play gives you a new way to feel at home in a place

Notes on yesterday’s ‘makers conversation’ about public games at Geek2013 We were all excited by Hide and Seek‘s ‘Tiny Games’ which evolved from a challenge to make a game in 140 characters. I spotted a number of them when I was out and about in Margate. In the summer they made 99 of them- 3 [...]

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from a drawing by Liz Sterry

If political cartoonists use drawings to take control – why can’t we?

This is a drawing by Liz, of Southend-(literally)-On Sea, the Venice of South East England. We are making a platform game of Southend to be drawn and designed by Southenders. As this collective artwork, called Play Southend, takes shape, I am alert to anything in my new-ish home town that connects to drawing, public play [...]

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About drawing and Play Southend

“All these different kinds of drawings…. and working with the Internet have led me to believe that now is the moment to experiment with more imaginative ways of coordinating action.” In WeShare’s event, Pecha Kucha Beta  I give a short (6 minutes and 20 seconds) talk about drawing and Play Southend. Pecha Kucha Beta – Ruth [...]

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Games used to engage people in Urban Planning

Block by Block Block By Block is a joint project with Mojang and the UN which uses a Minecraft-style building game to involve youth with town planning and to upgrade 300 public spaces by 2016. Block By Block sets out to allow those who get involved to show urban planners and decision makers their own [...]

This work by Local Play (based on a collaboration between Ruth Catlow and Dr Mary
Flanagan) is licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License

The free software, that enables anyone to draw, make and play their own platform game levels, developed with Soda was first published to Github October 2013